A red pickup on a snowy forest road in My Winter Car
An unofficial multiplayer modMY WINTER CAR / MWCMP

Work in progress. Built for playing together.

MY WINTER CAR.
WITH COMPANY.

Same cold. Same car trouble. This time, with friends.
A multiplayer mod for My Winter Car, currently in development.

Original game screenshot · My Winter CarScroll for development status
DEVELOPMENT UPDATE

Shops, food, NPCs and shared banking.

Read the changes

01 / Development

Under the hood.

A look at what's synced,
what's being worked on, and what comes next.

Multiplayer systemsStatus

Time & weather

The same time, clocks and weather for both players.

Synced

Life at home

Lights, shower, sink, phone and TV.

Synced

Shops & food

Shelves, checkout, orders, eating, drinking and shared shopping bags.

Implemented

NPCs & player actions

NPC movement, voices and subtitles; shared player interactions and gestures.

Implemented

ATM & gaming machines

Shared banking, slot machines and video poker. More in-game testing needed.

Testing

Cars & world stability

Vehicle interactions, shared objects and movement refinements.

In progress

Development status, not a public release feature list.

Development log / Protocol 27 update

From the checkout
to the cash machine.

New shared interactions across the map.
Implemented, with testing still under way.

What changed 11 additions & fixes
Shops & petrol station
Synced shelf stock, shopping cart, checkout and payments for individual players.
Food orders
Shared hamburger preparation, with orders served one after another.
Food & drinks
Synced eating of hamburgers and fries, plus drinks consumed sip by sip.
Shopping bags
Shared unpacking and item spawning, visible to other players.
NPCs
Synced movement, animations, voices and subtitles for nearby players.
Gaming machines
Synced slots and video poker, including controls, bets, credits, winnings and visual states.
ATM
A shared bank account with synced card, PIN, buttons, screen, deposits and withdrawals.
Player interactions · F4
A menu for giving money and cigarettes to another player, with saved player profiles.
Testing menu · F5
Teleporting, bringing the other player to you and spawning shared items.
Player actions
Added sync for urinating, swearing, gestures, pushing vehicles and hitchhiking.
Smoother play & fixes
Refinements to NPC and item movement, doors and the fridge, menu cursor behaviour, and ATM and gaming machine displays.

Version compatibility. These changes were introduced with protocol 27. Both players must use the same mod version. The current protected package uses protocol 28; use that matching package when playing through the protected launcher.

Still in development. The latest ATM, gaming machine and visual effect changes need further in-game testing.

02 / The plan

One system at a time.

No promised release date.
The next step depends on testing.

  1. Completed

    Core sync

    Time, weather and the first shared home systems.

  2. 02

    In progress

    Shared world

    Cars, items, NPCs and a stable two-player test loop.

  3. 03

    Testing

    ATM & economy

    Shared banking, shopping payments and player transfers are implemented. ATM and gaming machines need more testing.

  4. 04

    Planned

    Save. Join. Test.

    Persistent worlds, reconnecting and two-PC testing over Steam.

Follow development

See you in the garage.

Build updates, future test announcements and a place for the community.

Community & updates