Halloween event
A shared 20-pumpkin hunt pays 500 mk to the first collector of each pumpkin, saves individual rewards and unlocks a pub celebration. The host controls the event; music, scenery and effects are included.
The Halloween update0.9.0 · hall.2
A shared pumpkin hunt. A haunted pub. Something waiting beyond the headlights. Halloween has arrived in My Winter Car Multiplayer.
An optional world event. Your snow, weather and multiplayer life continue.

Halloween comes to the shared winter: a pumpkin hunt, a haunted pub and original music.
Read the changes01 / Development
A look at what's synced,
and ready to play now.
A shared 20-pumpkin hunt pays 500 mk to the first collector of each pumpkin, saves individual rewards and unlocks a pub celebration. The host controls the event; music, scenery and effects are included.
Spacewar supports one host and three guests. Steam P2P and TCP LAN currently support one host and one guest, with shared-world joining and reconnect handling.
Driving handoff, installed seats, doors, engine audio and controls across supported vehicles; Rivett adds mechanical parts, fasteners, wiring and operating state.
A separate prepared Rivett world, three timed stages, personal entries, penalties and rewards. Players take turns in the original Rivett; full four-player rally acceptance remains open.
Shared stock, orders, deliveries, fuel transactions, parked cars and music, with payments attributed to the requesting player. Concurrent and late-join cases remain under test.
Taxi, original-Gifu sewage, kilju, wood and Futufon have dedicated shared flows. Factory clock-ins and validated work contributions feed individual wage shares.
Fleetari service requests, inspection outcomes and personal banking have explicit contracts. Full native service journeys and concurrent transactions still need acceptance.
Bus, train, road traffic and bound NPCs share movement, presence and supported audio. This does not include every native pedestrian or schedule.
Individual crime, pursuit, sirens, fines and jail paths; shared items, footsteps, towing, glass scraping and custom F7 dialogue have dedicated bindings.
Saved world state and specific live progression paths are shared. Remaining native missions, schedules and unbound interactions still need individual coverage.
Seven tabs organize Play, Worlds, Character, Settings, Imports, Mods and Community. Reduced motion and a standard cursor are available. Approved face, shirt and trouser PNG skins transfer with size and hash checks.
Brake regulators, rev limiter, four race-shock bump/rebound controls and supported tachometer settings follow part identity through installation and removal. Native starting and mechanical rules remain in place.
Shared rental and listings use individual seller ownership and saved earnings, including offline sellers. Legacy listings with unknown sellers require explicit assignment. Retail purchases and fireworks retain their existing synchronization.
Coverage reviewed 26 October 2026. Status describes implemented systems; local checks and four-account acceptance are tracked separately.
Halloween update / 0.9.0 · hall.2
One complete package with the Halloween event, music, sounds and textures included. Availability follows the release selected on this website.
Local checks passed; four-account acceptance is the next test session.
Version compatibility. This update is 0.9.0+hall.2 / P101. Host and guests need the same complete package. Helper IPC remains 6. The host enables Halloween before loading the world; guests follow that world setting.
Verification scope. Automated synchronization and save checks passed, alongside selected local in-game presentation and cleanup checks. Four separate Steam accounts remain a distinct acceptance step. Short local frame-time comparisons varied between runs and do not establish a general FPS gain.
02 / The plan
Implemented does not mean fully accepted.
The roadmap follows the current synchronization matrix.
Implemented
World transfer, supported transports and explicit ownership are implemented. Long-session recovery remains part of regression testing.
Implemented
Rivett, station transactions, factory work, repairs and inspections now have code coverage; they are no longer future-only plans.
Implemented
The saved hunt, personal rewards, pub makeover, Teimo outfit and bundled original audio form one optional event. Local visual, lifecycle and regression checks passed.
Testing
Play through the Halloween hunt with simultaneous claims and reconnects, then recheck rally, purchases, passenger recovery and players at different locations.
In progress
Apartment rent and eviction, computer assembly and controls, durable restaurant-order recovery and a focused Rivett heater audit remain planned work.
A winter worth sharing

Share a ride, swap the driver and bring your friends along.

Take the wheel, ride as a passenger and pass the keys for the next stage.

Meet at PSK, grab supplies and head back out together.
Real community multiplayer captures. The rally and passenger images show Rivett.
Shared winter life, with MWCMP dialogue, navigation and multiplayer tools.
HEPERKOO / 2024 → TODAY
“I created Restt Edition for MWCO in 2024. That was where my coding and reverse engineering with these games began. MWCMP builds on that experience: inspect the native behavior, implement it, test with players and iterate.”More projects by Heperkoo ↗

Beyond the winter.
Another co-op project by Heperkoo, currently in development. Explore the source and its real cabin synchronization capture.
Explore the project on GitHub ↗Follow development
Build updates, future test announcements and a place for the community.